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DirectX 10 in FireMonkey 2.0 You’ve possibly already heard the new version of FireMonkey in RAD Studio XE3 has a support for DirectX 10. At the first glance one can think of the part of FireMonkey (FM), which provides 3D object rendering, and this is not typical functionality in business applications. But I can note the part of FM2 providing the access to GPU by TContext3D and TContextManager classes is used not only for rendering of 3D objects. Bitmap-effects is 99% based on GPU usage, so only 2…3 basic effects have a real...
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