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Multi-Device C++ is used everywhere on planet Earth and beyond! In my conversation with Bjarne Stroustrup during the CodeRage 7 C++ Conference (replays of the sessions are available to watch and download) last December, Bjarne talked about how pervasive C++ is in enterprises, infrastructures, major application software and operating platforms. C++ is used to build Operating Systems, Libraries, Applications and Scalable Systems.  C++ is used in many different markets on planet Earth and beyond. C++ is used in major operating systems including: ...
31 C++Builder XE3 videos in January - Jan 31 - Building a C++ multi-tier master/detail Customer and Sales database app During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this thirty-first video you'll learn how to build a multi-tier, master/detail customer and sales C++ database application using C++Builder XE3 and DataSnap.  In this video you'll learn how to create a DataSnap server (Windows 32 and 64) application from scratch, add database access co...
31 C++Builder XE3 videos in January - Jan 30 - Building your first multi-tier DataSnap app using C++Builder XE3 During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this thirtieth video you'll learn how to build your first Multi-Tier C++ application using C++Builder XE3 and DataSnap.  In developing your first DataSnap server (Windows 32 and 64) applications and client (Windows and Mac) applications you will see how to use TCP/IP to call remote me...
31 C++Builder XE3 videos in January - Jan 28 - Building, installing and using a C++Builder 64-bit InterBase UDF During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-eight video you'll learn how to build, install and use an InterBase 64-bit UDF (user defined function) built with the C++Builder 64-bit compiler for Windows. Stay tuned to my blog for additional C++ programming videos each day. Building the DLL: 1. Create a new Dll Proje...
31 C++Builder XE3 videos in January - Jan 27 - Building C++ database apps using InterBase XE3 ToGo During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-seventh video you'll learn how to build and deploy a C++Builder master/detail database application using the InterBase XE3 ToGo edition (InterBase in a DLL/Dylib) for Windows and Mac. InterBase XE3 ToGo Edition is a full-featured embeddable database that runs in a stand-al...
31 C++Builder XE3 videos in January - Jan 26 - Building your C++ application UI with a PrototypeBindSource and a DataSet During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-sixth video you'll learn how to start building your C++Builder database application using a LiveBindings TPrototypeBindSource and then replace it with a real database. TPrototypeBindSource is a bind source for creating sample data and writing no code, you have a functional...
31 C++Builder XE3 videos in January - Jan 25 - Combining Live Bindings and Actions in your C++Builder Windows and Mac apps During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-fifth video I show you how to use LiveBindings and Action Lists in your C++Builder FireMonkey database applications. By using action objects, you centralize the functions performed by your application from the user interface. This lets you share common code for performing...
Building 64-bit Windows SQLite DLL using C++Builder XE3 64-bit compiler SQLite database access is now supported using dbExpress in Delphi XE3 and C++Builder XE3.  On the SQLite download page you will find a zip file containing the source code for SQLite 3.x (as of this blog post the verison is 3.7.15.2).  Also on the download page you will find pre-compiled Windows binaries for the SQLite command line shell application and the SQLite Win32 DLL. In order to use SQLite with Delphi XE3 and C++Builder XE3 64-bit applications, you'll need to build a 64-bit version of the...
31 C++Builder XE3 videos in January - Jan 8 - Your first SQL Database C++ FireMonkey application using dbExpress During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications.  Yesterday you learned how to use the InterBase Express components to access an InterBase database.  In this eighth video you will learn how to build a C++ FireMonkey multi-platform database client application using the dbExpress components, TDataSetProvider, and TClientDataSet to allow ...
31 C++Builder XE3 videos in January - Jan 7 - Your first SQL Database C++ FireMonkey application using InterBase Express During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications.  Yesterday you learned how to use Visual Live Bindings and TClientDataSet to build your first C++ data set application. In the seventh video you will learn how to build a C++ FireMonkey application that connects to an InterBase SQL database server using the InterBase Express components....

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