Back on February 14, 1995 we launched the first version of Delphi at the Software Development Conference West in San Francisco California. Building way beyond the previous 12 years of Turbo Pascal innovations, Delphi arrived on the scene combining a 16-bit Windows native code compiler, visual component architecture (properties, methods and events), visual two way tools IDE, Windows run-time library, and database support. Since that time, the development team has continued to add modern innovat...
For those of you who have been following my blog the past three months, you know I have been posting information and videos about our new C++Builder XE3 64-bit Windows compiler. This blog post contains the 64-bit related videos and articles in one place so that you can easily find the links. You can find my calendar of C++Builder XE3 31 videos at http://www.embarcadero.com/products/cbuilder/how-to-create-software-applications. You can also find the list of the CodeRage 7 C++ technical session ...
In previous blogs and videos, I showed you how to use the FireMonkey image effect components and image effect filters in your C++Builder XE3 Windows and Mac applications. "January 14 - Using Pixel Shader Image Effects in your C++Builder XE3 Windows and Mac apps" showed you how to use an image effect component in the UI of your application. "January 19 - Using Image Effect Filters in your C++Builder XE3 Windows and Mac apps" showed you how to use a single effect filter and save the output bitma...
During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this thirty-first video you'll learn how to build a multi-tier, master/detail customer and sales C++ database application using C++Builder XE3 and DataSnap. In this video you'll learn how to create a DataSnap server (Windows 32 and 64) application from scratch, add database access co...
During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this thirtieth video you'll learn how to build your first Multi-Tier C++ application using C++Builder XE3 and DataSnap. In developing your first DataSnap server (Windows 32 and 64) applications and client (Windows and Mac) applications you will see how to use TCP/IP to call remote me...
During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-ninth video you'll learn how to use industry standard 3D Model files (Collada DAE, Wavefront OBJ and ASCII Scene Export ASE) in your HD and 3D Windows (Win32/Win64) and Mac OS X applications using the TModel3D component. You can use the TModel3D component on a 3D form and ...
During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-eight video you'll learn how to build, install and use an InterBase 64-bit UDF (user defined function) built with the C++Builder 64-bit compiler for Windows. Stay tuned to my blog for additional C++ programming videos each day.
Building the DLL:
1. Create a new Dll Proje...
During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-seventh video you'll learn how to build and deploy a C++Builder master/detail database application using the InterBase XE3 ToGo edition (InterBase in a DLL/Dylib) for Windows and Mac. InterBase XE3 ToGo Edition is a full-featured embeddable database that runs in a stand-al...
During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-sixth video you'll learn how to start building your C++Builder database application using a LiveBindings TPrototypeBindSource and then replace it with a real database. TPrototypeBindSource is a bind source for creating sample data and writing no code, you have a functional...
During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-fifth video I show you how to use LiveBindings and Action Lists in your C++Builder FireMonkey database applications. By using action objects, you centralize the functions performed by your application from the user interface. This lets you share common code for performing...