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Eight 3D Demos Featuring Volume Rendering, Textures, Shaders, Materials, Polygons, And Models In Delphi FireMonkey Developer luxidea over on the LUXOPHIA GitHub account has quite a few 3D demos for Delphi FireMonkey featuring various techniques including Volume Rendering, Textures, Shaders, Materials, Polygons, Models, and more. If you are looking to work with 3D and FireMonkey this probably a pretty good place to start. The demos appear to be mainly targeted at Windows as some of them use some Direct3D features but others may just be straight FireMonkey 3D. You can check out a screenshot from each proj...

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RAD Studio in Tel Aviv rocks! Just back from Software Development Conference in Israel. There was probably around 600 attendees gathered in Hilton Tel Aviv hotel. It is always great to meet existing, loyal Delphi developers. They are very happy with the latest versions of RAD Studio. At conferences like this it is also interesting to meet developers new to Delphi and C++Builder. Embarcadero message of "native multi-device development from one source code" resonates very well and developers love the possibility t...
31 C++Builder XE3 videos in January - Jan 29 - Working with 3D models in your C++Builder Windows and Mac Apps During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this twenty-ninth video you'll learn how to use industry standard 3D Model files (Collada DAE, Wavefront OBJ and ASCII Scene Export ASE) in your HD and 3D Windows (Win32/Win64) and Mac OS X applications using the TModel3D component. You can use the TModel3D component on a 3D form and ...
31 XE3 quick videos in 31 days - Oct31 - Importing 3D Models In Your FireMonkey Applications RAD Studio XE3 and FireMonkey 2 include support for importing 3D models into your HD and 3D Delphi and C++ applications.  The TModel3D FireMonkey component supports loading of DAE, OBJ and ASE model files and their textures.  TModel3D supports the new FireMonkey 2 Material Source components that I covered in a previous blog post and video.  This quick video shows you how to load a 3D model file and apply a texture using the TLightMaterialSource component. Additional information about FireMonk...
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