I'm having a problem linking an app developed for 32-bit ios using C++Builder 10.2.2.
If I include a line of code that exercises the TXMLDocument object, the app will not link for ios (see error message below). It links and runs on Android.
If I create a blank Multi Device C++ Builder application and set the target to iOS Device 32-bits iPhone 11.2, the app crashes immediately after displaying the splash screen.
ipad 4th gen (32 bit) running ios 10.3.3