Error occurs while implementing custom Font in iOs using Firemonkey

0

I'm using Delphi 10.1 for developing mobile application. And I'm trying to implement the custom font Livingst.ttf for iOS and I followed Steps. But when I'm trying to run the application in iOS Simulator, I'm getting error message No mapping for the Unicode character exists in the target multi-byte code page.. I don't know how to fix this issue. Please help me to fix this issue.

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  • Accepted Answer

    Wednesday, March 15 2017, 09:00 PM - #Permalink
    0

    Even I have tried this link but still I'm getting the same issue.  Any idea for implementing this for iOS simulator.

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  • Accepted Answer

    Wednesday, March 15 2017, 09:20 AM - #Permalink
    0

    It may be different under the iOS simulator. Or the paths may be different. Also that was for XE7 so things may have changed.

     

    Take a look at:

    https://community.embarcadero.com/blogs/entry/true-type-font-iconography-for-android-and-ios-apps

     

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